# Ruins data management file. Below, you see all data accumulated by AtomicStrykers Ruins during the last run of this World.
# Data is noted as follows: Each line stands for one successfull Ruin spawn. Data syntax is:
# xMin yMin zMin xMax yMax zMax templateName
# everything but the last value is an integer value. Template name equals the template file name.
#
# DO NOT EDIT THIS FILE UNLESS YOU ARE SURE OF WHAT YOU ARE DOING
#
# The primary function of this file is to lock areas you do not want Ruins spawning in. Put them here before worldgen.
# It should also prevent Ruins re-spawning under any circumstances. Areas registered in here block any overlapping new Ruins.
# Empty lines and those prefixed by '#' are ignored by the parser. Don't save notes in here, file gets wiped upon flushing.
#
-299 62 -237 -292 65 -232 PumpkinField.tml
-292 67 -22 -279 76 -9 VolcanicVent.tml
-288 63 -226 -281 72 -219 Outcrop.tml
-234 63 118 -222 76 134 Barn-intact.tml
-202 63 -169 -192 68 -159 RuinedSmallFountainDiagonal.tml
-191 61 200 -179 70 210 StoneHouseMruined.tml
-182 65 -44 -170 70 -32 AncientFountain.tml
-154 64 58 -145 72 73 Archway.tml
-126 64 -140 -117 79 -131 MoaiHead.tml
-94 67 286 -91 73 290 StonePillar.tml
-45 62 166 -38 66 173 TinyFarmField.tml
-45 66 -184 -41 68 -180 EmeraldOreOutcrop.tml
-18 70 60 -11 79 67 Outcrop.tml
5 65 327 14 76 338 ArrowTrapTomb.tml
35 96 139 39 98 143 EmeraldOreOutcrop.tml
45 61 239 48 65 242 StoneGrill.tml
52 71 -71 74 83 -19 AlchemistsDungeon.tml
64 69 47 76 82 63 Barn-intact.tml
101 72 -173 105 78 -170 StonePillar.tml
107 71 128 109 75 131 SkeletonHeadStatue.tml
113 63 245 124 71 253 MinersHut.tml
139 66 -91 159 80 -71 Altar.tml
144 63 322 159 71 331 Archway.tml
155 77 30 160 83 35 CaveSpiderBurrow.tml
198 65 186 210 70 198 AncientFountain.tml
